I still think that the body of the car is to light weight, which causes the acceleration and breaking still not as realistic as it should be (I mean the longitudinal grip more, but lateral grip too). I've worked a lot on the weight of the vehicles, COG and inertias, even gravity vs the tire grip level, as this still is an issue to me, that I would love to improve, but I run out of ideas and skills to do it. Unfortunately, this will be your last mod published, if I've understood your reading correctly.īut this is fully understandable, all my sympathy goes with you. Both renditions have their advantages and disadvantages.Īnyhow your great mod would need more fine tuning, more development. For example: your physics rendition of the Fiesta WRC 2020 (2019) has a serious shifting/RPM/accelaration issues from lower to higher gears compared to its counterpart in NGP6.Į.g the cars on asphalt at high speeds are much better controllable in NGP6 vs your NGP3 (but this is comprehensible if you follow the history of Workerbee's NGP).Īll in all I really can't say which physics and its cars drives better. My first impressions: some cars of your mod drive better compared to NGP6 (more stable and controllable in turns, hairpins), with better interaction between throttle and steering. Yes, I've received the link from you meanwhile, and thank you for this great attempt to make RBR better and better.
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